Another weekend, another set of big stories. There was a lot of development this week within the VR and gaming industry including news surrounding Oculus, Nintendo, and more. Make sure to check out the stories below.
Top stories from the last 7 days
Future Lighthouse has been home to many adventurous productions throughout the years working on various VR projects. Most recently, we got to check out Melita which has been one of the most impressive VR animation we’ve experienced. But that all now seems to be coming to an end as Future Lighthouse has announced that they’ll be coming to a close.
In a public post, the team announced that they are shutting down the lighthouse over the coming months due to not reaching its capital raising goals in 2017.
Nintendo has always been re-imagining things in an unorthodox manner. We recently revealed how Nintendo isn’t looking into developing a VR headset or a 4K product but rather looking into different options to separate itself from its competitors. Now, Nintendo has revealed that idea with the Nintendo Labo.
VR is home to some terrifying immersive experiences today that push the boundaries in gaming. Soon to be added on the list is the upcoming VR game called Contagion VR: Outbreak.
This game places you in a decrepit world where you must survive the horrors that has overcome society. You will assume the role of one of many characters featured in the game and experience their stories first hand. You will help mold them into who they eventually become and develop the story as you progress.
In an exciting turn of events, former employees at Oculus Story Studio have come together to announce that they’ll be launching a new and exciting startup company called Fable Studio. The newly formed studio will officially launch with the premiere of “Wolves In The Walls (Chapter 1)” at Sundance on Friday January 19th.
Oculus announced last year that they were shutting down Oculus Story Studio to focus on and support external content creation over internal projects. “After careful consideration, we’ve decided to shift our focus away from internal content creation to support more external production,” said Jason Rubin, Oculus VP of Content.
With all the news coming out about next generation headsets, Oculus Go, and Santa Cruz, certain people felt as though that the team was paying less attention to the Rift. But that surely isn’t the case according to Jason Rubin, VP of Content at Oculus.
While Oculus may be working on various headsets and projects, he issued a statement that reaffirms their focus on the Rift. In addition, Rubin mentioned that the team has invested in multiple multi-million dollar Rift titles that we will get to see in the near future. “My team has multiple Multi-million dollar Rift titles in the works, our largest investments yet.