Tribeca Games Festival 2017: Here’s What Hideo Kojima Had To Say About The VR Industry And ‘Death Stranding’

At this year’s Tribeca Games Festival, Geoff Keighley, producer of The Game Awards, hosted a keynote conversation with multiple influencers in the video game industry. In particular, Keighley brought on to the stage Hideo Kojima to talk about movies, Death Stranding (his new game he’s working on with Norman Reedus), and virtual reality.
Hideo Kojima is famous for building hit game franchise, Metal Gear Solid. During his talk with Keighley, Kojima mentions that he’s a passionate fan of movies and actually based Solid Snake (the main character in most Metal Gear Solid games) on Robert DeNiro’s character in the movie, The Deer Hunter.
Kojima also mentions that he likes working with actors in games because they add different perspectives to characters that he might’ve missed. “By bringing in actors, they do some things that I don’t imagine. That alone makes the world bigger, there’s something happening on the stage.” While Kojima and team have the ability to make everything CG, he believes in the actor’s abilities to bring characters to life.
As far as progress on Death Stranding Goes, Kojima says that it’s making progress on PS4. They have the blueprints and have developed the plot. But now, they must figure out the details.
Kojima also mentions the beautiful points about virtual reality. “A photo has always been something that’s been a frame, Kojima said, “A painting has always been a frame. 130 years ago Lumier brothers created movies and that was also in a frame… When it comes to VR/AR, you lose that frame. It becomes something totally different. It’s about how you can put this information in a completely different canvas.”
With his passion for games storytelling, and VR, it might not be too farfetched to think that Hideo Kojima will release a VR experience in the near future. He is currently an advisor for a VR studio called Prologue Immersive which has him vested in the VR industry.