Important Things To Know About Oculus 1.13 Update For Tracking Improvements
Oculus has just released the patch update for their latest 1.13 version of their tracking software. This new update is supposed to further improve tracking performance in the immersive environment for the Rift users. One of the Oculus staff members have released the patch notes in the community forum.
- Touch Basics: You can now move forward simply by looking at the skip option, as an accessibility feature..
- First Contact: We updated and enhanced the experience. Check it out for a few new surprises.
- Minor bug fixes.
- Public Test Channel: You can now enroll in our Public Test Channel program to receive pre-release builds (“beta” versions) of Oculus software. Enroll in Settings > Beta in the Oculus app on your computer. Learn more in our help center (https://support.oculus.com/help/oculus/200468603765391).
- New User Experience: Improved first experiences for Rift and Touch.
- Fixed an issue with your apparent height in VR.
- Fixed a tracking issue to make headset tracking smoother.
- Fixed an issue with showing the correct app in VR when running multiple apps at once on your computer.
The community has been making requests and changes for the tracking technology and it seems that the company has listened. One of the bigger problems that has been solved was around height issues. People have been noticing that tracking had subtle problems due to height for the VR experiences. It’s great to know that Oculus has made a patch to fix this bug.
But the biggest surprise for this update was the Public Test Channel. You’ll now be able to enroll in their public test program where you’ll receive pre-release builds of Oculus Software. All you would have to do is sign up for the Beta in the Oculus app. This will help link the small studios and teams working on VR projects to adapt. Let us know your thoughts on the release for the new 1.13 update!