HTC is looking to change the way you experience VR with the release of the Vive Wireless Adapter. This peripheral device will allow Vive users to become untethered and allow you to cut away from cords that sometimes hinder the virtual experience.
For those who have been waiting for the Vive Wireless Adapters it is now available for purchase.
Vive Wireless Adapter Pricing
The Vive Wireless Adapter will start at $299 USD. HTC states that it can be installed in just minutes with the base adapter working with both Vive and Vive Pro. Vive Pro owners will need an additional compatibility pack with a connection cable for the Vive Pro, as well as foam padding and an attachment device unique to the Vive Pro headset. That Vive Pro compatibility pack will retail for $60.
“Since the first demos of Vive, we’ve known that to deliver on the best of premium VR, we wanted it to be wireless,” said Daniel O’Brien, GM Americas, HTC Vive. “But we learned that delivering a great wireless experience takes time and really smart partners. We’ve brought the engineering expertise together to deliver a truly first of its kind wireless VR experience. Thanks to Intel and DisplayLink for helping to make this vision a reality.”
Installation of the Vive Wireless Adapter occurs in minutes by installing a PCI-e card and attaching a sensor from the PC that broadcasts to and from the newly wireless Vive headset. The adapter has a broadcast range of 6 meters with a 150 degree field of view from the sensor and runs in the interference-free 60Ghz band using Intel’s WiGig specification, which, combined with DisplayLink’s XR codec, means low latency and high performance with hours of battery life.
The Adapter is powered by the HTC QC 3.0 PowerBank, which can also double as a charge pack for a smartphone. The retail package ships with one PowerBank and additional PowerBanks will be purchasable at Vive.com.
“I congratulate HTC and we are excited to see a flagship device and new user experience enabled by Gigabit, low-latency wireless,” said Dr. Cormac S.G. Conroy, Corporate Vice President and General Manager, Intel Communication and Devices Group. “In building this mmWave solution, we had our eyes on the demands of VR and leveraged our deep 5G wireless experience. We understood the performance needs of VR and the gaming and enterprise markets. We can’t wait for everyone to bring what we’ve been working on into their homes and into their VR arcades.”